See also Impossible Thief, Mooks Ate My Equipment. Not that he (or it) will disappear or stop fighting or anything. Sometimes you can steal the bad guy himself.Thieves can only steal one item at a time (or sometimes multiple copies of a single type of item), no matter how many the enemy is carrying.Expect to pick up items or skills that increase the chance of a rare item being stolen. There may even be "common" and "rare" items you can steal, extending the Randomly Drops paradigm to theft. This can also mean you get different stuff by stealing from enemies than by killing them and looting their corpse, making you miss out on lots of neat stuff if you don't bring a thief along.If they do use the item themselves, stealing it from them won't keep them from using more, and the game won't redraw them as lacking that fang or suit of armor you just stole. The enemy almost never uses the item itself (even if doing so would help it out a lot). In many cases an item is not really treated as part of the enemy's possessions, and seems to be created at the moment you steal it.You may even be able to steal things which are not actually physical objects - emotions, or statistics for example. You can steal things like monster body parts or entire suits of armor that should be logically impossible to remove with sleight of hand.Players would argue it would merely make it Not Completely Useless. Developers might argue that doing otherwise would make the Useless Useful Spell into a Game Breaker. The second corollary: Oddly, reducing an enemy to helplessness, by putting it to sleep or paralyzing its body, rarely makes it easier to steal from.Your thief can pickpocket a 60-foot-tall hellbeast while it's trying to burn him to death, but not unaware passers-by on the street. The corollary: In many games, Video Game Stealing only works during battle.How did your thief lift a gold nugget from that giant amoeba? Best not to think about it. This applies even if you're fighting something that doesn't have pockets. Any thief can dip into their opponent's pockets - in the heat of combat, no less - in the same time it takes to swing a sword. First off, Video Game Stealing is fast.Many video games let the player "steal" from their enemies in ways that border on magical or otherwise turn the skill into an Acceptable Break From Reality. In video games, "stealing" is about more than just grabbing an object held by somebody else and slipping it into your pocket before they notice.
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